This update brings new structures, including a magnificent new Treehouse Village by Tartant, which is rarely found in the Mega Taiga biome! Also, mushroom caves, polar bear caves, and wolf caves are all back! They can be found deep under the ground, especially in certain biomes!
Also in this update is a major improvement in how dimensions are detected, so that structures will only generate in the default dimensions: Overworld, Nether, and End. If your server has even more dimensions, they won’t be affected! Big thanks to KleinGrrmpf for the technical help concerning commands and functions, which made this change possible! For those of you who have extra dimensions on your servers, let me know if you experience any problems, or if everything works great!
Finally, there are a lot of updates I’ve made to the informational text associated with functions, including the help function. You can access it as follows:
You’ll also see a “welcome” message when the Game Changer Hub is installed!
Another bonus feature: For those who don’t want the Game Changer Hub, and want to control everything with functions while leaving their world spawn’s bedrock untouched, you can avoid installing the Hub by standing on top of a crafting bench when you reload the world. The Game Changer will install, but since the Hub will be missing, you can select the functions you want to run be using the commands found in the help info (see the function above).
Here are some screenshots!
Hope you enjoy the update!
Once again, happy Village and Pillage update to all! Remember, only you can build your dreams!
Your Adventuring Companion,
Just one more thing: The biome detection has been improved, so that there shouldn’t be any more of structures sometimes spawning in the ocean, as was reported.