
Tile Control 3.1: Relative Coordinates, Fill Commands! RPG Maker MV
Hey RPG Makers! This update adds the ability to use relative coordinates! In this way, you can cause tile changes
Hey RPG Makers! This update adds the ability to use relative coordinates! In this way, you can cause tile changes
Hey RPG Makers! It is now easier than ever to place the desired tile! There are a few new ways
Hey RPG Makers! Today I introduce to you the Tyruswoo Team’s Tile Control plugin for RPG Maker MV! This plugin
Hey RPG Makers! It is now easier than ever to place the desired tile! There are a few new ways
Hey RPG Makers! Today I introduce to you the Tyruswoo Team’s Tile Control plugin for RPG Maker MV! This plugin
Tile Control allows you to modify the maps of your world at runtime, while the player is playing!
To download, join at the Design Counselor level or higher!
With Tile Control, you can accomplish what would be hard or impossible with events alone.
Here are examples of what Tile Control makes possible:
Tiles modified during gameplay will be stored in the save file’s memory, so that they remain permanent for that player! Thanks for coding this awesome feature, McKathlin!
Additionally, water, paths, walls, rooftops, waterfalls, and all other autotiles will fit together perfectly! Or, you can place exact shapes of autotiles!
Become a tile master and mesmerize your players! Join at the Design Counselor level to download!
If you have any questions, join as a Free member so you can send me a message!